It’s the next one! HERE.
Decided what the hell, let’s do some X7 stuff! This was for the PS2 and localizations just got better with time, so not sure if there will be much difference in how I would’ve translated it and what the official one was, but this is mostly just for my personal practice.
See it HERE.
I have finally finished doing the boss dialogue for Rockman X6. It was actually done for a long time but I was just way too lazy to clean it up. See it HERE. I used this chance to practice spicing up the wording especially with some of the stronger personalities (Dynamo) to avoid “it can’t be helped”s and “as expected, even you as Sigma, have not fully revived”s. Not sure if there are many major differences between this and the official localization compared to older games but it was fun to do.
X6 is actually a game I really love despite its flaws and detractors so I am glad I finally got this done.
Moon has been one of my holy grail games for PS1, one which I desired to own and play, but was just a tad pricey for my liking. Thanks to a surprising, but welcome announcement that Moon is coming to Switch, I finally had my chance to tear this thing open and experience it for myself.
And boy, was it worth the wait. Not totally what I was expecting, but delightfully whimsical.
Took longer than it should have due to procrastination, but here it be. Now can move onto X6?! Or maybe something that’s not Rockman for once?! Who knows. For now, another one done for me to look at in a few days and go “why did I write that” and change things around anyway.
Good day, folks. Rockman Mega World was a whacky game that included remakes of Rockman 1-3 then had you fight original bosses and a Wily Tower when all 3 were beat. It included some brief original text at this point. There’s barely anything, so it doesn’t warrant a full page, but here it is anyway.
WILY TOWER (RM1-3 Beat):
Wily: ハッハッハ！ロックマン！！これで おわったと おもうなよ！
わたしは まだ きょうりょくなきりふだが のこっているのだ。
この ３たいの せんとうロボット はおまえを たおすために つくられた、とくべつせい の ロボットだ！！
それでは ロックマン、いきていたら また あおう！ハッハッハッハ！
Wily: Hahaha! Rockman! Don’t think for a second this is over!
I still have a powerful trump card up my sleeve.
These 3 combat robots were created for the sole purpose to defeat you; they are specialized robots!!
Now, Rockman, let us meet again – if you’re still alive! Hahahaha!
DR. LIGHT LAB (Before Choosing Stage)
Dr. Light: ロックマン！ここは いままでにてに いれたとくしゅぶき と、いどうアイテム からすきなもの をえらんでそうび することが できるのじゃ！
これは BOSS から てにいれたじゃ！！
よし！WEAPON を そうびかんりょう じゃ！！
ロックマン！なにが おこるか わからない からどれか ひとつ いどうアイテム を もって いきなさい
Dr. Light: Rockman! Here you can select and equip whatever you like from the special weapons and movement items that you’ve collected so far!
You got this from BOSS!
Okay! WEAPON has been equipped!
Rockman! We don’t know what’s going to happen, so take at least one of the movement items with you.
Earlier this year the minds behind one of the most manly and greatest game series in history, Ryu ga Gotoku / Yakuza, released their take on on of the most manly and greatest pieces of entertainment in history: Hokuto no Ken / Fist of the North Star. It was going to be the most perfect combo ever since Silent Hills (RIK (Rest in Konami)). So, I got my hands on it and dived right into the world of martial arts ruling the apocalypse, men shedding tears for men, and shredded muscles around every corner.
The end result was pretty much just Yakuza-lite with a Hokuto face.
Siren had always been this game I needed to get revenge on. I had tried it on the PS2 and it kicked my ass all the way to Detroit, where horrors even worse than Siren awaited me. Then on PS3, when the remake/reimagined Siren: New Translation came out, I enjoyed the heck out of it all the way to the very last level, where my file got corrupted. It was like my fate to forever be bodyslammed by this series.
When I saw the game on the PS2 classics for PS4, I decided I would defeat the beast at long last, and end my own curse.
Added a missing piece of the Rockman World 5 script, the upgraded Rock Arm for whe you die too much. It has been added to the page.
Shadow Brain is a little known game made by a little known company with a stupid or awesome name (dunno yet) called Pony Canyon. I stumbled upon this homie purely through searching the Famicom library for something obscure and possibly funky. There are not many games like it on the system that aren’t called Megami Tensei, and is a game that requires a similar pain threshold – it’s hard. It also seems complex but is also a bit shallow.