Here I translate the instruction booklet for Rockman & Forte. Most of it is standard warnings and stuff, but the fun parts are the character introductions etc! The pages will be seperated by a line, and I will be starting from LEFT to RIGHT. So first part is the left page, then after the line is the right page.
General Warnings Etc
Story (2), Introduction of Appearing Characters (3), How to Play (8), Player Actions (9), Game Start (10), Save and Continue (10), Stage Select Screen (11), Action Screen (11), Equip Select Screen (12), Items (13), Light’s Lab (14), Power-up Items (15), Boss Character Introductions (16), Roll-chan’s CD Collector Guide (24)
CAPCOM DAILY PRESS (Story)
Is Dr. Wily back?!
There has been confirmed news of Dr. Wily (57), who has been missing since he was caught in the explosion of his base following his defeat against Rockman! What’s more, it has been discovered by our company’s investigations that he is in the midst of building a new castle to realize his aspirations of world domination!
Wily Castle Taken Over!!
The castle that Dr. Wily (57) has been constructing was taken over by someone unknown! Wily has left on his own and is currently under protection at Light’s research facility – he is confirmed to be okay.
A Proclamation of Crime from the Culprit!
A letter of crime as reached our office from the culprit that took over Wily’s castle. According to the statement, the mastermind is a robot who goes by the name of King, who asserts that robots – who are greater than humans – should rule the world. Further, the statement also includes a proclamation that he will steal robot data from the museum, and Rockman and Forte are currently looking into it…
Rock was born as a household robot with a kind heart and lived peacefully alongside his creator/father Dr. Light as his assistant. However, in order to stop the evil Dr. Wily’s ambitions of world domination, Rock volunteered himself to be modified into the battle type robot Rockman.
A Special Wily Number battle robot made by Dr. Wily. His desire is to defeat Rockman with his own hands, but he has made a temporary truce with Rockman in order to defeat this new enemy who calls himself strongest, and take back Wily’s castle.
A bird style support robot given to Rockman as a present from Dr. Cossack. In the process of having his Tackle Attack System remodeled for item transportation.
A helper robot made by Dr. Light. A nice girl, good at cleaning and cooking.
An assistant robot that works in Light’s research lab. This time he will make Rockman and Forte’s power-up parts.
The foremost person on robotics engineering, he is the father/creator of Rockman. Absorbed in his research for the peaceful utilization of robots by humankind. He’s the type of person who cannot stand idly by while someone is in trouble.
An item hauling robot created by Dr. Light. Flight functionality has been added and his item transportation abilities have powered up.
A support robot made for Rockman by Dr. Light. He has a sharp sense of smell and can seek out hidden items. (see pg. 15)
A support robot that moves alongside Forte. Can fuse with Forte with his transformation abilities. (see pg. 15)
Dr. Lights no.001 prototype humanoid robot, and unbeknownst to Rockman, he is Rockman’s older brother. He enjoys isolation and acts according to his own convictions. He attempts to halt King’s attack on the museum, but gets destroyed by King…
A robot who plots to take over the world to create a world based on robot sovereignty. He has organized his own army by stealing the data of robots created by Dr. Light and Wily. His hobby is chess, but he is unhappy with the fact that he cannot find any good opponents to play against because he is too strong.
He was an evil scientist who plotted world domination, but with his under-construction castle being taken away by King, he is currently staying at Dr. Light’s lab. He was a classmate of Light’s during their time at Robert University of Engineering, and is also his eternal rival.
HOW TO OPERATE
This game is just one player. Please connect the controller to your system’s controller connector 1.
Move up down left right
Go up and down ladders
Special weapon attack
Change special weapons
Change equipment screens
Dash (Forte only)
Show the equipment screen
Speed up dialogue
If you press the Y button you can fire the Rock Buster.
If you continue to hold down the Y button your shot will be charged. You can shoot an even stronger charge shot.
If you press B button while holding the D-pad downward, you can Slide. Suitable for slipping through tight spaces or an enemy’s jump.
While you press the Y Button, the Forte Buster will continuously fire. The Forte Buster can shoot in all directions in conjunction with the D-pad.
In the middle of jumping with the B Button, you can jump once more.
You can dash by pressing the D-pad twice quickly in the direction you want to go, or by pressing A and heading in the direction you’re facing.
When the title screen is shown, choose menu items with the D-pad and select with the Y button or Start button.
Continue to the character select, and the opening stage will begin.
In the base that your game progress is saved, if you select CONTINUE, you can continue your play.
You can view the Rockman Gallery from the CDs gathered during play. (See pg.24)
With left/right of the D-pad or Y button, you select to have sound in Stereo or Monaural. Please select it to match with your TV.
GAME SAVE AND CONTINUE
-When you beat a level or get a game over, you can enter the Game Save screen.
-You can save your game progress at the Save Data screen.
-You can save 4 total data files.
If you save your data, you can continue your play from the Continue screen.The CDs collected during the game are automatically saved. In the case where you want to delete the CD data, press start while holding L+R+Select at this screen. It will become so not even one CD is collected.
*If you save over data that has already been saved, the previous data will be erased.
STAGE SELECT SCREEN
- Stage Marker: The places Rockman and Forte can go are shown.
- Route: You can select stages connected to the route.
- Character Panel: The character that will appear on the selected stage is shown.
- Stage Panel: An image of selected stage is shown.
- Light’s Research Lab (see pg.14): Select when you want items made for you by Rightot.
- Database (see pg. 24): Select when looking at the Rockman Gallery.
All you can select at the beginning are the Opening Stage and 3 stages connected by the route, but when you clear a stage, new routes will connect and the stages you can select will increase.
- Life Energy Gauge: The remaining energy of the player is shown.
- Weapon Energy Gauge: The remaining energy of the weapon currently in use is shown.
- Boss Energy Gauge: The boss’ remaining energy is shown (only during boss fights)
EQUIPMENT SELECT SCREEN
If you press the Star Button on the Action Screen, you will be at the Equipment Select Screen. For changing between the Weapon Select Screen and Item Select Screen, line the cursor up to NEXT and press the Y Button, or press L and R.
Weapon Select Screen & Item Select Screen
- The Special Weapons you possess appear here. Using the D-pad to line up the cursor and pressing start will change your weapon.
- Change between the Weapon Select Screen and Item Select Screen.
- The remaining lives.
- The number of screws you hold. If you go to Light’s Research Lab from the stage select screen, the screws can be exchanged for items. (see pg. 14)
- The number of collected CDs. If you got to the Database screen from the stage select screen you can view the Rockman Library. (see pg 24)
- The items you hold will be shown.
- Of the items you hold that are equipped to be used are shown here.
- The item currently equipped is shown here.
- If you’ve had the Exit Parts made, it is shown here. (Use with Y Button) (See pg. 15)
- If you’ve had the Transceiver made, it is shown here. (Use with Y Button) (See pg. 15)
There are times items are in specific spots as well as appearing after an enemy is defeated.
Life Energy (Large)
As it is taken, the player’s life heals a lot.
Life Energy (Small)
As it is taken, the player’s life heals a bit.
Weapon Energy (large)
As it is taken, the expended weapon energy is replenished a lot.
Weapon Energy (small)
As it is taken, the expended weapon energy is replenished a bit.
You can get power-up parts made at Light’s Research Lab according to the amount of screws you’ve gathered. The number of screws will increase by 100.
You can get power-up parts made at Light’s Research Lab according to the amount of screws you’ve gathered. The number of screws will increase by 15.
You can get power-up parts made at Light’s Research Lab according to the amount of screws you’ve gathered. The number of screws will increase by 5.
The number of extra lives increases by one. (max of 9)
Data that can be viewed in the data base is recorded.
Light Rightot’s Research Lab
“If you bring me the screws you’ve collected, I will exchange them for power-up parts, dasu.”
“The way to do it is easy! Highly the item you want with the d-pad and just press the Y button, dasu. You’ve got it already, doncha, dasu?”
“I’ll also make power-up parts for Rush and Gospel here, dasu. If I also think of other new power-up items, I’ll let you know.”
You can exchange the screws you’ve collected during the game for power-up parts at Light’s Research Lab. You can get to the lab from the stage select screen.
When you get a weapon item, it will automatically refill from the weapon with the lowest energy.
When you use it from the Equipment Select Screen, you can leave the stage. You can’t use it in a stage where the boss has yet to be defeated.
It will guard you just once from spike damage that would otherwise kill you normally.
When you select it from the Equipment Select Screen, you can communicate with Roll-chan. She’ll tell you enemy weaknesses, hints to beating levels, and more.
A Gyanball (party ball) filled with life energy will appear in various places of the stage. When you leave the stage, this item will go away.
Rush Search (Rockman Only)
When you use him like a Special Weapon, Rush will arrive onto the scene and dig up hidden items buried in the ground.
Gospel Boost (Forte Only)
When you use him like a Special Weapon, Gospel will arrive onto the scene and transform into the Booster. If you put it on you can fly for a limited time.
- There are Power-ups besides just these 7.
- Once you’ve made a power-up item, you cannot cancel it or exchange it for another part.
BOSS CHARACTER INTRODUCTIONS
KGN.001 Dynamo Man
He was originally working as a guide for the children that would come tour the power plant, but then King installed a powerful generator in him, turning him into a robot solely for generating power. However, because he shoots off electricity all around him as a result of the forced modification, nobody wants to get near him. Since then, he has become a robot skeptical and hateful of children.
Special Weapon: LIGHTNING BOLT
Generates lightning bolts and damages all enemies in the vicinity.
KGN.002 Cold Man
King modified the refrigerator used to maintain the freezing of the dinosaur DNA sample at Light’s Research Lab and turned it into a guard robot. His inside is maintained at absolute zero and can freeze all sorts of items instantly. He had a complex concerning the shape of his body, but now he prides himself in his defensive capabilities. Because of his low temperature, he is slow at IC work, and he has a laid back personality.
Special Weapon: ICE WALL
Generates thick ice in front of you. If you push Ice Wall, it will slide forward. You can also ride on top to move.
KGN.003 Ground Man
A ruin excavation robot developed by King. He has the most power of all the King Numbers. He’s passionate about his work and once he starts digging he will continue digging until ordered to stop. His downsides are his abrasiveness and reservedness, and he has a dark personality that enjoys digging tunnels all alone. Further, there are rumours that he adds whatever he discovers to his own collection without reporting it to King.
Special Weapon: SPREAD DRILL
A drill that separates with each press of the shot button, it is effective against durable enemies.
KNG.004 Pirate Man
A pirate robot made to raid transport ships during their sea voyages. He will use any means to complete his task. It is rumoured he is responsible for the recent cases of ship hulls being bombed and the cargo within being stolen, but the truth is unknown. His hidden base, said to be at the bottom of the sea, is currently being searched for.
Special Weapon: REMOTE MINE
A mine that sticks to enemies. After firing, you can control its flight direction up and down with the D-pad. After it’s set on something, it will explode if you press the shot button.
KGN.005 Burner Man
An environmental destruction robot ordered by King to burn down all nature. He fires a super high temperature flame using a mysterious gas discovered by accident during King’s experiments. He believed King’s lie that “if you don’t burn one jungle a day, the self-destruct device in you will activate”, and zealously goes around burning forests.
Special Weapon: WAVE BURNER
Burns anything with flamethrower that moves like a wiper.
KGN.006 Magic Man
He was a member of the King Army Recreational Circus, but he became a member of the King Army upon request. (Seems he thought he could stand out if he became a soldier…) He is a prideful lone wolf. It appears he is greatly disliked by his comrades because he shows off his skillful card tricks no matter the situation or place. He is absorbed in his research into new tricks, and is unexpectedly a hard worker.
Special Weapon: MAGIC CARD
It is possible to shoot it straight to the sides or straight up, and when an enemy is defeated it is easier for items to appear.
DWN.057 Tengu Man
He was originally a robot for experimenting with the creation of man-made typhoons, but Dr. Wily modified him to be a combat robot. He volunteered for the King Army to get vengeance for his previous defeat against Rockman. Due to his re-modification as part of the King Army, he became strong in close-combat, as well. He has extreme confidence in himself and always look down on others from high places.
Special Weapon: TENGU BLADE
A blade (katana) that fires off an air cutter wave. With the use of sliding or dashing, you can also do a dash slash.
DWN.058 Astro Man
A robot rebuilt using the data King stole from the museum. He was reprogrammed to utilize his special ability – using other dimensions to display planetariums – for attack purposes. His shy personality remains unchanged and he will immediately hide somewhere.
Special Weapon: COPY VISION
It creates a copy of yourself. The copy will not just shoot, but will have the effect of grabbing enemies’ attention.
Roll-chan’s CD Collector’s Guide
Within stages, there are CDs dropped around that contain data stolen by King.
There is Robot Data recored in the CDs. If you put it to the database in the Research Lab, you can view the data. Highlight the cursor with the D-pad and press the Y button.
If you press the D-pad further, you can view detailed data. There are a total of 100 CDs stolen by King, so do your best!
More general warning stuff about properly unplugging the system after use etc etc.